03
Aug
08

#36 – “Attempted Delivery”

 



I’ve been experimenting a bit with shadows and light sources lately, trying to find a look that works without taking too much time. I’ve been able to ramp up some precision on the Shadow Map shadows, but it seems unlikely they’ll ever take partially see-through polygons into account. They’re alot quicker on render-time though, so we’ll see which ones I stick with in the end. Might go look up what the other shadow types are.

The fires are actually done in 3D studio – simple particle functions with some blur. They could likely be better, but for me I think they look rather firey. There probably could have been more emitters making up one to make it a bit more varied, but I’m guessing that’s very much why I need the practice.

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3 Responses to “#36 – “Attempted Delivery””


  1. August 3, 2008 at 10:05

    the flames look very good, but you made me curious what will happen in the next episode

    keep up the good work!

  2. 2 Zomgoose
    August 4, 2008 at 04:15

    Wow, that’s really good. Just found this comic and I have to say, from a visual standpoint it’s incredible by WoW webcomic standards (hell, even by most drawn standards). Also the plot, from what we’ve seen so far, looks really good too. I especially like the action shots and how it doesn’t conform as much to WoW class archetypes and is more realistic (let’s face it, after a few years of WoW you may start to feel a bit bored with its graphics and theme).

  3. 3 Ooze
    August 5, 2008 at 10:31

    Good as always:D
    You’re really good at keeping us on edge, I can’t wait til the next episode
    Keep up the good work!


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Beyond the Tree is based on (when not directly using) the art resources and story setting of World of Warcraft by Blizzard Entertainment.

That and all related and/or registered trademarks are the property of Blizzard Entertainment and Beyond the Tree claims no ownership of these or any affiliation with Blizzard Entertainment but hopes they'll have a sense of humour and appreciate it all the same ;)


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