If anything, this page demonstrates the problems with having Areen around – getting the shot angles showing everything I needed while still being somewhat varied and interesting was alot more work than I expected, and there was actually some non-essential dialogue I ended up having to cut because I couldn’t fit everyone in properly. Hopefully, some practice with having her around will make it less an inconvenience with a greater feel for how dialogue has to be seperated and how she fits into frame.
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Beyond the Tree is based on (when not directly using) the art resources and story setting of World of Warcraft by Blizzard Entertainment.
That and all related and/or registered trademarks are the property of Blizzard Entertainment and Beyond the Tree claims no ownership of these or any affiliation with Blizzard Entertainment but hopes they'll have a sense of humour and appreciate it all the same ;)













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