I don’t enjoy choreography – while I tend to find setting up dialogue between characters can be a great deal of fun.. battles are simply less so. It might just be a part of how I process things, but I find it something of a headache to time and envision all the various steps it goes through before the end. I’ve been spending time trying to figure out the details of the coming battle for weeks, not counting the basic planning I already had. Elements like dialogue, key moments, thematic punchlines.. I know roughly what the fight will be like – I’ve got most of the dialogue already, I know how long I intend to be, I know how it’ll end..
I felt I had to get rid of the guards very early on – beyond being sent blindly sent into the fray, they had no real thematic purpose – to draw out that first start seemed like it’d just delay and detract from the idea I had in mind. At the end of the day, VanCleef is interesting, they’re not; he can perform, they can’t, and that’s that.