26
Jun
08

#25 – “Not so Teenage”

 



Aye, sea turtles.

This was an interesting page to make – one that ended up a few random unexpected opportunities for interesting panes. Anything from a bull-rushing turtle to actually trying motion lines on Hani’s sword-swinging to letting her show off reflexes and acrobatics.

I kept the coloured lighting and raytraced shadows for now. While the shadows do have their occasional strange quirks to them with certain angles since of the directions of the lights, overall the solid edge established shadows seem alot more visible than the softer edge less visible shadow map ones. Ideally a compromise between the two would be the prettiest, but I’m not sure if there’s an option for that within Raytraced shadows which seems to be the only shadow type that respects partially transcludent faces.

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8 Responses to “#25 – “Not so Teenage””


  1. 1 Xero
    June 28, 2008 at 03:07

    This is really the best WoW comic i have read!

    It’s funny and is made really well, I give this comic 11 points out of 10. :P

    Please keep up the great work with your comics. :D

  2. 2 Raukangren
    June 28, 2008 at 23:49

    Saving all of them for later color print and further exciting at it in long and dark nights when wow is down. No difference between it and WoW really. Oh, no, there is! This comic’s better! :D

  3. 3 weirdsoul
    June 29, 2008 at 05:43

    Really a very nice comic. Keep it up!

  4. 4 Nhani
    June 29, 2008 at 08:53

    I actually tried printing the pages I have so far myself just for the fun of it, just to see how the style evolves and see how it feels reading it from page to page like that.

    On a standard A4 page, the “decently large on screen” resolution of 650×1000 actually becomes really low, to the point where it’ll occasionally look pixly. Been considering trying to go down to A5 size and see if you can still tell enough fiddly details!

    And as ever, thanks for the kind words. Glad it’s being aprechiated ;D

  5. July 21, 2008 at 12:55

    You could probably do something equivalent to spinning lights to soften the edges. Basically, enable motion blur and have the lights spinning really quickly at a slight offset, so that the blur smooths out the sub-frames of the light shadows.

  6. 6 Nhani
    July 21, 2008 at 13:07

    ..That sounds really clever, actually. I’ll have to give it a try later. Thanks for the advice!

  7. 7 Ilyara
    August 23, 2008 at 13:24

    Turtle fight! ^_^ so cute (gotta like the plucky guy :D)


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Essential box of legalities

Beyond the Tree is based on (when not directly using) the art resources and story setting of World of Warcraft by Blizzard Entertainment.

That and all related and/or registered trademarks are the property of Blizzard Entertainment and Beyond the Tree claims no ownership of these or any affiliation with Blizzard Entertainment but hopes they'll have a sense of humour and appreciate it all the same ;)


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