21
Sep
08

#49 – “Ever Dream of Me”

 



Of all pages done so far, this is likely the one that took the most render time – I’ll get to the reason for why in a bit, but I’m hoping the result will be thereafter. It was a complex scene to light to get shadows and colours as I wanted so characters were visible enough without the background being too bright. I imagine it really made me realize how complex it is to light a movie where things also have to be kept in motion.

Light is more than just light – through colour, highlight, shadow and directions you can create all manner of impressions and moods for a particular shot.

Backtracking on the issue of render time – how many noticed that the furnishings of the Astranaar Inn in this particular page is actually not the same as the one in-game? To get rid of the NPC and be able to interact with it a little as I please, I actually extracted the whole building and got it imported into 3ds. It lets character and environment shadow interact seamlessly which I’m hoping adds to the impression; it also lets me furnish the thing however I please without having to worry about NPCs, which is nice.

Don’t get your hopes up – I’m not going to convert every single peice of land or building at every turn – both because of the heavy ammount of work it’d involve but also because there’s some parts I simply don’t know how to extract.

Still, every so often you might find places where I just go to town on converting a building or two too because I think the time might be worthwhile ;)

As for Hani’s shirt.. I’d already established sometime earlier that she doesn’t sleep in full armour at inns, so I thought the armour wouldn’t really make sense. That said, having her wear nothing felt like going just a tad too far, so I compromised on a sleeveless swasbuckler shirt. Casual enough to be casual, hopefully covering enough to be tasteful.

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12 Responses to “#49 – “Ever Dream of Me””


  1. 1 HampOoze
    September 21, 2008 at 10:00

    I like they way this looks, even though there only building up the story.
    Keep it up!:D
    (Just so you know, I want too see dwarfs:D)

  2. 2 Deih
    September 21, 2008 at 19:06

    the lights are great, not too gloomy and not too .. well.. light. It looks dusky, which gives it a nice glow, if you can say that. Hani and Raene interact so well, like real old friends. are they? =p

  3. 3 Delly
    September 21, 2008 at 19:34

    Not being picky but i noticed that the left hand in the top right panels looks awkward at the very least.

    …but that is the only thing I can say I have seen wrong with this comic, so you are very good!

    Best of luck for the rest and thanks for entertainment this comic has brought!

  4. 4 píckles
    September 22, 2008 at 01:38

    Hey Nhani :D

    told ya i read your comic ;D

    once again excellent job ^^

  5. 5 Raukangren
    September 22, 2008 at 06:53

    I know she’s dreaming! She’s got some … interesting dreams! =)
    And yes, i’d like to see some passing by dwarves!!! =D

  6. 6 Nhani
    September 22, 2008 at 12:41

    The hands is a tad of a problem at times – the models for night elven women hardly operate on the same sort of proportions we do, so having them fold their arms occasionally looks a bit.. weird. I’ll try to go back to the normal sort of pose I use for it later on, if necessary ;)

    And yes, Hani and Raene are very well aquainted – Hani spent most of her tenure with the Sentinels in Ashenvale, under the command of none other than Raene Wolfrunner. Then Hani was reassigned and Things Changed. You’ll find out more tidbits about it as we go, for now it’s enough to say that Hani has served under Raene for some time and it’s left them good friends.

    As for dwarves, I do have a stout dwarven lass planned for the supportive cast so you can look forward to that. The downside being that we won’t see any of her ’til sometime in chapter four.

  7. September 22, 2008 at 12:50

    for extracting the other stuff you need a 3d ripper.then you will need to delete the stuff you don’t want like characters and add textures.AKA better just keep to wmo-s and m2.s

  8. 8 Ishy
    September 22, 2008 at 13:33

    Great job as always, I really love the lighting and the facial expressions in this one!

    About the hand thing; while the first one does look a bit odd, I think you really nailed the pose in the eighth pane. Hani has looks very natural there :)

  9. 9 Moltrazahn
    September 23, 2008 at 00:15

    Loved it, loved it, loved it :P

    Dont know why, but this one really is GOOD. Cant wait for her story to really unfold, and the way your doing it is fantastic ^^

  10. 10 Deih
    September 23, 2008 at 13:18

    Oooh, a dwarven lass, eh? Make her ginger, PLEASE!!!!!!!!!!!!!! ^^

  11. September 24, 2008 at 05:22

    well there litttle non-nigth elfs near astaanar,i guess it could happen but Nhani want’s the comic to have several main characters and if she be in it she would be like much as the …(human pala forgot his name).


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Essential box of legalities

Beyond the Tree is based on (when not directly using) the art resources and story setting of World of Warcraft by Blizzard Entertainment.

That and all related and/or registered trademarks are the property of Blizzard Entertainment and Beyond the Tree claims no ownership of these or any affiliation with Blizzard Entertainment but hopes they'll have a sense of humour and appreciate it all the same ;)


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