#83 – “How About No”


Yes, there’s more than four cultists. The rests are just hidden behind author laziness and complacency. Ahem.

Having witnessed quite a few (and even partaken in some) of the typical “Good versus Evil” shouting matches, I’ve found that one of the most breaking things they can suffer is when people simply don’t believe in it, or in the threat supposedly posed. Hani and Tiny, of course, are very unlikely to buy into in any of the sort and are highly apt at deconstructing any such speeches through sheer presence alone.

As welcome as it is to have the duo interact with a larger amount of people, dealing with non-poseable characters is something of a bother – both with fitting them all in with the pane size and that they take a great deal of time to import and tweak, rather than just being poseable from the go. A necessary annoyance, naturally, but an annoyance nonetheless.


9 Responses to “#83 – “How About No””

  1. 1 Weertangel
    February 5, 2009 at 17:35

    Hi again, i was checking the cast page and was quite suprised that u have so much written there about the support cast, i mean, are they all gonna reapear soon again? couse my expiernce with comics is that any side chars are exactly that, and that u don’t need to make an entry in the cast page for every new one that appears unless he/she joins the main cast. couse it will only confuse ppl and act as a spoiler if new ppl check that page first.

    btw, does Tel’en have any powers at all or is she just the standard maiden in distress?(or just resto specced, as good as the same)

  2. 2 Nhani
    February 5, 2009 at 18:31

    With the cast page, I essentially define the main cast as the duo only – so far they’re the only people whose point of view we get to follow and the entire journey is largely from their vantagepoint. Supporting cast on the other hand is very loosely defined, from Te’len who is a semi-regular traveller to Tyrande who we (technically) haven’t even gotten a proper glimpse of yet who is still largely important to the characters and events at large.

    I recall some books – particularely a few by Michael Stackpole – start with a list of which characters are important enough to keep an eye on, regardless of whether they’re regular or not. I don’t consider it so much a spoiler as a helpful guideline as to which characters are important or interesting enough to take note of. Since character relationships and development is key, and much is said between the lines.. I thought I’d be helpful and atleast suggest where people might try to start looking if they’re stuck, so to speak.

    As for Te’len.. at the very present, she’s not much use in a fight, largely because of the sort of person she is. She might toughen up, she might not. She does, however, have other character traits that the duo themselves do not. Not every problem is a nail, after all.

  3. 3 AY
    February 6, 2009 at 00:57

    Nice to see someone not waiting for the posing to be over, and instead getting straight to it. ;)

    Two things however. The sword swing, I’m guessing the the swing would be slightly more curved than what it is. I also wonder why Hani swings from left to right with her right hand, seems awkward, especially as she probably draws her sword to her right side. =/

  4. 4 Nhani
    February 6, 2009 at 01:21

    I actually tested a few potential motions over myself to see what seemed the most workable – the main problem really is that with how Hani keeps her sword sheathed, there’s really no way for her to draw the sword and strike with it in a single, fluid motion.

    The way I ended up envisioning I could get the most force out of it (and the most visuals out of the pose) was basically pull the sword up out of the sheathed position, circle it behind her head and then strike down from upper left to lower right. It does raise the question of why no one reacted, but I don’t have an answer for that beyond “it’s what I thought looked best”!

    There actually is a full arc the sword is following, it’s just cut off by the top of the pane. It’s fairly generic, and I thought it was wide enough for full arm swings. Might be a little too wide, though.

  5. 5 Moltrazahn
    February 6, 2009 at 05:58

    Hah! XD love the monologging (however you spell that) just classic. Other then that id say the page comes along fine. Reminds of that escort quest, tought … hmm… something about satyrs.. Oh nevermind. This is better and much more fun!


  6. 6 AY
    February 8, 2009 at 02:20

    Might be that, or it might be me nitpicking. ;)
    But yeah, it’s hard to really envision how she’s supposed to make a proper swing when just having drawn the sword. =/ I’m thinking a plain old top-down, right-left swing would be the best, but that’s me. It should be possible to make the draw a part of the swing that way, and just continuing the circular motion.
    But less talking real-life physics, right? It’s a nice read anyhow. ^^

  7. 7 Weertangel
    February 8, 2009 at 12:29

    Did’t u know AY? Night elves move faster then the human eye can see ;)
    and thx btw for the explanation of the cast page Nhani.

  8. September 20, 2011 at 14:42

    ‘..just cut it’ *slash lol

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s


Bookmark and Share

Essential box of legalities

Beyond the Tree is based on (when not directly using) the art resources and story setting of World of Warcraft by Blizzard Entertainment.

That and all related and/or registered trademarks are the property of Blizzard Entertainment and Beyond the Tree claims no ownership of these or any affiliation with Blizzard Entertainment but hopes they'll have a sense of humour and appreciate it all the same ;)


%d bloggers like this: