23
Jul
09

#128 – “Exit, Gate Left”



It’s interesting to note that now in retrospect after Areen has started taking her place, the biggest difficulty with including her is also the greatest strength of having her along – perspective. Being so much shorter, Areen has a much different vantagepoint, and working with shot angles and heights and whatnot to emphasize on that can provide things that I, in the least, find visually interesting. Of couse, it helps that I rather like her visual design period.

On another note, I’m starting to think that I’ll need to add a third category to the cast page when I get around to updating it – one for reoccuring cameos like our captain Horace Cravenrest here. Some of them are quite fun to sneak in and work with, even if only a very select few are likely to know the reference.

Advertisements

16 Responses to “#128 – “Exit, Gate Left””


  1. 1 Aries
    July 23, 2009 at 16:52

    Nice one Nhani, I love the especially freaked dwarf in the first panel

  2. 2 A
    July 23, 2009 at 17:41

    Hmm, when gnomes go melee, do they like first harm enemies to the legs and then do the finishing strike when their enemy falls to the groud in pain, or just jump high in the air in very cartoonish style and kick ass?

  3. July 23, 2009 at 17:59

    Nice one Hani,..

    Capt. Cravenrest is very eager to seem them leave Stormwind for a while :P

  4. 4 Moltrazahn
    July 23, 2009 at 19:22

    Poor Hani <3 … also surprises me that our dear new member docent know the way out of stormwind. Heh still, remind me of my first time there with a nightelf… Found a player and asked "Excuse me, could you aid me in locating the exit of this town?" she nodded, turned around, and did a /point. "there" … still, anyways! nice way to remember such good times ^^.
    Im also starting to see that more "feral" side of Hani as has been talked about following her development in BtT, i am however curious as to how this group will managed amongst humans, since they tend to be rather judgmental at times :S. OH! still, i hope they get to lol-shire… i could imagine some fun moments come to play there.

    Oh and for "A"s question.. im quite sure gnome warriors start off by removeing your kneecaps *nods

    Good page :)

    • 5 Nhani
      July 24, 2009 at 08:19

      Oh I think she knows the way perfectly, enough that she can roughly lead the group even while she’s seeing little but a swarm of legs. To me it was more a question about how long it’d take; she’s not asking them to point her the way, she’s asking them to step aside so they can get out.

  5. 6 Raz
    July 23, 2009 at 21:07

    Mid panel.. Areen’s stepping on something.

    • 7 Aries
      July 23, 2009 at 21:21

      its Hani’s foot…and i cant tell whether she is on it…or in for a nasty surprise when she tries to step back.

      • July 23, 2009 at 23:18

        Best guess is that it’s a clipping issue. I intend not to fret about it.

        Also, having gotten a good close-in look at Areen’s face, I see that she’s based on my very favorite gnome face model.

        I want to squee over her like a fangirl, but I’ll restrain myself.

      • 9 Nhani
        July 24, 2009 at 08:13

        It’s a clipping issue of sorts, yes – 3D objects by default do not do any kind of collision detection unless you teach them how to, and I neither have done so nor know how to do so. Though to be fair, it’s more of another author goof – I moved Areen around to better line up with our dear captain Cravenrest and didn’t notice where one of her feet went.

        I generally try to keep an eye on it, but somehow it skipped my mind this time around.

  6. 10 Ilyara
    July 24, 2009 at 02:17

    I agree: I think the compositions in each panel of this page are especially good.

  7. 11 Weertangel
    July 24, 2009 at 17:40

    Nice to see that Captain Grumpy wants to help them, even if it’s just to get rid of them.
    And like some other ppl i’m wondering if Hani’s dark side is’t taking over a little to much lately, couse seeing her in a lighter mood would really be nice to see again :)
    For the rest, keep up the good work!

    • July 26, 2009 at 14:58

      I’ve heard before, and it seems reasonable to me, that what a police officer really wants is for things to go smoothly on his beat.

      Hani is probably lashing out so much because she is off-balance. She is separated from nearly everything she knows, especially what she sees as her rightful place. For better or worse, American society in particular was deliberately moved away from the belief that each person has a proper place which is best for them, a place where they belong and to which they belong.

      She is also whipsawed between her experiences of Tyrande the gentle loving priestess and Tyrande the stern liege lady of Darnassus, who chewed her out but good because she deserved it. Remember that Hani is Tyrande’s number one fangirl, and that she has a LOT of growing up yet to do.

  8. 13 Hreff
    July 25, 2009 at 18:29

    A nice page as always, keep up the great job!
    Oh.

    I couldn’t help to notice that the name Cravenrest reminds me of Ravencrest. Or was that intentional?

    • 14 Nhani
      July 25, 2009 at 18:40

      He’s actually a cameo of an inhabitant on Earthen Ring EU by name of Coragon Havencrest – “Horace Cravenrest” is just a spin on that; the same way Hani Foonmall is originally based on the character Nhani Moonfall.

      So it is a reference, but not to Kur’talos Ravenrest, in spite of simularities ;)

  9. 15 WoWplayer
    August 3, 2009 at 12:45

    cravenrest… so he is a coward!


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s


Share


Bookmark and Share

Essential box of legalities

Beyond the Tree is based on (when not directly using) the art resources and story setting of World of Warcraft by Blizzard Entertainment.

That and all related and/or registered trademarks are the property of Blizzard Entertainment and Beyond the Tree claims no ownership of these or any affiliation with Blizzard Entertainment but hopes they'll have a sense of humour and appreciate it all the same ;)


%d bloggers like this: