#131 – “Cutting the Purse”

Much like how Chekhov’s gun cannot go unfired, Chekhov’s bandit cannot go without attempting to rob someone.. or somesuch. Though some background is just.. well.. background, it’s often more effective when referenced; and the journey is quite lengthy, so it needs to be broken up somehow.

Speaking of broken, I figured it wasn’t too much of a stretch to let a certain cart be mended. I do like taking familiar (or hopefully familiar!) elements from the world as we know it and then portraying it in a different place or from a different perspective. What if the cart never broke down, what if someone helped them fix it. Most of those considerations aren’t important nor in need of an answer, but I find it an interesting way to approach the world and how to portray it.


35 Responses to “#131 – “Cutting the Purse””

  1. 1 Ilyara
    August 2, 2009 at 19:27

    Blanchy! ^.^

    I think you can tell Hani has been spoiling for an outlet to all that aggression built up in the city crowds.

  2. 2 Ydrisselle
    August 2, 2009 at 19:51

    Here comes the Amazing Spider-Elf! :D Very nice work.

  3. 3 Alverian
    August 2, 2009 at 20:11

    Spider Elf, Spider Elf, kills what ever a Spider Elf wants….. Lookout here comes the amazing Spider Elf.

  4. August 2, 2009 at 21:58

    I have this feeling that Blanchy, Farmer & Mrs Furlbrow are about to be covered in Defias Giblets. That sort of thing always upsets a horse.

  5. August 2, 2009 at 22:49

    Very Nice Nhani,..

    I see you let happen exactly what most people were hopeing for,..
    The defias getting their butts kicked well befor they got to the mines.

    Could you send me an e-mail?

  6. 6 Kaerie
    August 2, 2009 at 23:53

    “Go get’em,tiger” followed by a tiger pounce. I’m actually starting to feel sorry for those thieves. Hani needs to let out a lot of tension…

    *Raises pompoms* “GO, Hani, GO!!3

  7. 7 deathchiller
    August 3, 2009 at 01:41

    haha this one is kinda funny at the end, you just see hani jump to take down the defias xD

  8. 8 Derrael
    August 3, 2009 at 07:10

    i wouldn’t call haeni a fighter, since fighting always includes the chance of losing. i’d call Hani a killer.

  9. 9 Caridor
    August 3, 2009 at 09:13

    Is that old blanchy in the back ground?
    I remember the westfall quests well….. (pocket watch reference)

  10. 10 Bancduese
    August 3, 2009 at 10:44

    Hit from above and below, those poor Defias won’t know what it was hit ’em, but they sure will regret it…Don’t guess Farmer Furlbrow is going to lose his pocketwatch after all.

  11. 11 A
    August 3, 2009 at 10:51

    Hani took that ”Go get ’em, tiger” part way too seriously with that tiger-like jump =)

  12. August 3, 2009 at 12:59

    ooooh somebody is going to have a very bad day….and it’s going to be his alst one to.
    Lesson for dummy bandits: dont fu*k with farmers when a pissed off night elf warrior and a gnome paladin are in range.

  13. 13 Moltrazahn
    August 3, 2009 at 14:14

    Frame 6, most epic expression ive ever seen have have.

    They are going to be so ripped apart… poor thugs.

  14. 16 Weertangel
    August 3, 2009 at 16:40

    Ah, finally some action! Hani all wound up, and now able to vent it all! wicked!
    by the look of that jump i REALLY hope she cleaves one of those bandits, couse she’s in the ideal position for it ;) would make one hell of an opening move!! Soul Calibur style!!

    I wonder if there’s anything left for Areen once she gets there on her small legs ;)

  15. 17 Metsubou
    August 3, 2009 at 22:27

    My first time posting here.
    First off… Im quite amazed of your work, on this great and funny comic.
    That was that.
    Second: Whats up with Hani’s teeths in the second last frame? o.o

    • 18 Aries
      August 3, 2009 at 22:51

      I wasnt aware of it before i asked Nhani several comics back, but apparently Night Elves have fangs, or at least more feral teeth.

      • 19 Yerdiss
        August 3, 2009 at 23:58

        Indeed. In the game, the fangs are only visible on the male night elves. Nhani improved the models to have them show on females when the teeth are bared.

        The fangs are a hint at the alleged common ancestry of Trolls and Elves.

      • 20 Ilyara
        August 4, 2009 at 00:52

        I tend to think that the ears and general colouration are indicators too. I’ve been aware of the fangs too, and think they are rather neat :)

      • 21 Xel
        August 4, 2009 at 05:21

        That’s right, fangs. Yeah, she’ll bite, but it’s a good pain.

        I half expect the Furlbrows to run off screaming into the hills after they see what Hani has in store for those poor, poor Defias punks. Nothing like a dirty kill when you’re frustrated about something. Then Areen will approach Hani and say, “I think we need to pray about what just happened here…”

        Great comic; very enjoyable. Keep it up, please. Night Elves forever!

      • 22 Nhani
        August 4, 2009 at 08:12

        With Hani in particular I like exaggerating the feral traits somewhat as well: she has slightly longer and more noticeable fangs, more clawlike nails and.. well.. then there’s the way she acts. Hani is definitely quite a bit closer to her feral instincts than either Tiny or Te’len are, but consequently also far less in control of them.

      • 23 Frostsaben
        August 4, 2009 at 15:36

        This doesn not mean however that trolls are the ancestors of night elves. Just because some similarities exist does not mean that, because the differences are much, much bigger.
        If we would try to see similar things between races we could say that any race is descended or an ancestor of another.

        I, for one, like to belive that the trolls and elves have indeed a common ancestor, one that was neither troll, nor elf, but both.

      • 24 Nhani
        August 4, 2009 at 16:14

        I actually always liked the reasoning priestess Nhani Moonfall (the character) had behind the whole ancestry bit: namely that it’s irrelevant. If you think about it, Night elves don’t really look like Trolls – they look like Elune. Cenarius and his children, the spawn of Elune and the great stag Malorne, look like half stag, half night elf. There’s no way this can not be significant.

        As far as old Moonfall is concerned, whatever Night elves were before they became Night elves doesn’t really matter – whether it was Trolls, Ooze or five-headed dragons; what matters is that Elune recreated them in her own image, and that is what they are now.

      • 25 Zeenaa
        August 13, 2009 at 13:58

        I really like how Blizzard rendered the teeth in Female Draenei, I think it’s really cute, they have fangs that go “Rawwrr!” when you see them. I wish they would have done a similar thing with female night elves instead of just omitting teeth altogether in the model. 2 expansions are out now and the 3D art dept over at Blizzard have gotten allot better creating the new models we have now. Just why can’t they go back and revise the original game models to add in the little extra things to improve the look. Things like Earrings, painted nails, slimmer fingers on the female NE, posture and other details you see on the blood elves and Draenei. Blizzard could learn a lot from Nhani based on the improvements she did to Hani’s model. I realize there’s a line you don’t want to cross due to complaints from players about drastic changes on looks and animation frame rates in game, but I feel there’s room for improvement that a lot of dedicated NE fans will love even if the improvements are minimal.

  16. 26 Kaldo
    August 5, 2009 at 11:11

    Again good work:)The tiger jump part was nice^^

  17. 27 saila aka wester
    August 5, 2009 at 14:27

    back from my 2 weak holiday in USA and ones again great work Nani.

  18. 28 saila aka wester
    August 6, 2009 at 12:23

    and Nani don´t forget that Goldshire have an population of 5.000 inhabitants not the 8 it can support ingame.

    • 29 Nhani
      August 6, 2009 at 12:34

      Glad you have such stunning faith in me.

      Ultimately, Goldshire will be what it needs to be – it’s not large enough by design to really look like any kind of metropolis, so I think most of the population will probably just be relegated to outward farms and doing actual farming, as farmers tend to do. While cities are often heavily traveled by their nature, outlaying towns have a much sparser active population because people generally have things to do in or by their homes.

  19. 30 Ragefury
    August 7, 2009 at 01:22

    Hmm Tiger Combo – I like it ;)

    But those fangs in pane 6 looks a little out of place among those black-ish teeth, or maybe that’s how they’re suppose to look? It just makes her ewul grin look … odd, like she’s missing some teeths =/

    • 31 Nhani
      August 7, 2009 at 01:33

      The black parts aren’t actually the teeth – they’re the mouth cavity behind them, as well as the tongue; it isn’t a grin per se as her teeth aren’t clenched together.

      Mind you, the lower row teeth do look like there’s a strange curve down; I’m not sure why actually – whether it’s the tongue that got in the way or it’s an issue with meshsmoothing that I’ll have to sort out at some point.

  20. 32 saila aka wester
    August 7, 2009 at 16:00

    eh Goldshire is an trade town not an lager farmer community and it would in that case be an mining town. gold shire grow so larger and rich cos of all the mines the zone.

    • 33 Nhani
      August 7, 2009 at 16:31

      It will be what it needs to be. There’s only two buildings, and I don’t think Blizzard will be all that inclined to add more temporarily just so I can run out and screenshot the lot of them. There’s alot of towns in the game that are much larger (Lakeshire, Darkshire, etc) and you could resonably well sell as being farly large towns by only showing parts of them. Goldshire? By its very design, it must be much smaller.

      Ultimately, the actual size doesn’t matter; it’s much smaller than Stormwind, it’s not nearly as densely populated, and it’s right along a travelled road. Details beyond that aren’t really important – and much better left for people to imagine in their own heads than for me to tell them what’s going on.

      Besides, I think people will be busy taking in the possibility of Goldshire actually being able of being a sane place.

  21. 34 saila aka wester
    August 7, 2009 at 16:30

    not bullet profe but the best we can get.

    • 35 Nhani
      August 7, 2009 at 16:53

      “This town sits at the crossroads of the two main roads through Elwynn. It is a convenient place to stop, replenish supplies and get a rest and a mug of ale at the Lion’s Pride Inn. As one of the towns in Azeroth with goblin merchants, it’s a good place to purchase out-of-the-way items — if you can stand the little buggers’ company for more than an instant.”
      -Lands of Conflict, page 49.

      Not everyone has read the sourcebooks; I have, but I’m aware that most people who read Beyond the Tree probably in fact have not. Using the art of the game world also means there’s that constraint, and I can’t create something out of nothing. Goldshire will be what it needs to be, dependent on artistic, narrative and factual constraints.

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Essential box of legalities

Beyond the Tree is based on (when not directly using) the art resources and story setting of World of Warcraft by Blizzard Entertainment.

That and all related and/or registered trademarks are the property of Blizzard Entertainment and Beyond the Tree claims no ownership of these or any affiliation with Blizzard Entertainment but hopes they'll have a sense of humour and appreciate it all the same ;)


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