Choreographing battles has a tendency of being a whole lot of work – while I usually have a good idea of what I want to acomplish with a scuffle and a few loose images in mind that I want to have in, much of it is simply just a combination of trial and error and shooting from the hip. In particular page there was a fair bit of things that changed around until I finally settled on one thing; my initial idea was actually to have Hani just pounce the watcher and being prone + extra mass simply being too much for its rickety inner construction. I ultimately decided against that because I felt it didn’t provide a visual enough cue as to what’d actually happened.
Essential box of legalities
Beyond the Tree is based on (when not directly using) the art resources and story setting of World of Warcraft by Blizzard Entertainment.
That and all related and/or registered trademarks are the property of Blizzard Entertainment and Beyond the Tree claims no ownership of these or any affiliation with Blizzard Entertainment but hopes they'll have a sense of humour and appreciate it all the same ;)