It’s always a tad odd of an experience to go back to the basic, unrigged and unedited World of Warcraft models for a pair of extras and try to make them expressive without either bones or morphs to help. There’s still quite a bit that can be done with them, it’s just all done by hand without any direct assistance, so rotations and expressions all have to be done on feel, more or less.
Essential box of legalities
Beyond the Tree is based on (when not directly using) the art resources and story setting of World of Warcraft by Blizzard Entertainment.
That and all related and/or registered trademarks are the property of Blizzard Entertainment and Beyond the Tree claims no ownership of these or any affiliation with Blizzard Entertainment but hopes they'll have a sense of humour and appreciate it all the same ;)