Sometimes, it’s really noticeable just how large an effect the one-page-every-so-often model actually has on design; for most part, any single page needs to be part self-contained in one form or another. While they’re still part of a smaller story contained in a few pages which in turn gather into a larger chapter which together form an overarching plot.. they still need to have their short story in a sense, and have some way of carrying over into the next page.
The main problem with that design is that anything, regardless of it being action or dialogue or whatever can’t really drag too far or it’ll have to be beaten down by the limited page space. The narrative for the Shredder battle was largely already set since the previous page; the specifics of where to cut and how much to fit in.. not so much.
Edit: No update thursday (22:nd). Yes, I know. Currently embroiled in another project that hit crunch time last week. Hoping things’ll calm down during/after the weekend.