One of the issues with combat in Beyond the Tree is that it generally has a higher degree of lethality than World of Warcraft – being cut with a sword will most likely in the very least slow the recepient down, and has a high chance of either crippling or outright killing them. As a result.. I realized that if I wanted anything other than a string of misses, dodges and parries.. I needed both parties to fight with more than their weapons – punches, kicks, elbows.. as an effect of that, I concluded I needed to separate Edwin from one of his swords rather quickly on.
Pitting Hani Foonmall versus Edwin VanCleef is something I’ve ended up finding more interesting than initially expected for several reasons, one of which being that while Hani generally prefers her enemies to just shut up and die.. the Beyond the Tree incarnation of Edwin loves to talk. The VanCleef encounter was actually one I found rather fun to work with for this very reason – where most battles are paced around the fighting, VanCleef is paced around the dialogue.