#264 – “Tavernus, Taverni”

I had initially planned to export two completely different tavern structures so the tavern/inn in the park would be different from the dwarven tavern. Considering the quite significant amount of work involved getting a building exported, properly textured and furnished however.. this did not happen. Instead, I resolved to add a room upstairs to the one tavern I did export and then just redress that set. Since they’re still obviously the same kind of building.. I figured it’d be suitable for tiny to make a remark on, giving Areen the opportunity to say something this page.


26 Responses to “#264 – “Tavernus, Taverni””

  1. 1 Kim Marius
    May 15, 2011 at 21:29

    Oh how I love this page, my vocabulary isn’t big enough for this awesomeness you present to us <3

    I had a smile on my face that just simply would not go away when he called out to hish friendsh.
    And the glowing eyes in the shadows looks really awesome, but just wondering, why is there shadow only on our elven friends and then the door behind them seems to get quite a bit of light, when I can't seem to find anything in the room casting such a shadow upon them :P great page anyhow though :D

    • 2 Nhani
      May 15, 2011 at 21:40

      As far as I know, the shadow you’re seeing is a support beam in the roof that contently sits just in the perfect spot between the characters and the light source to ensure they’re in shadow. If you look very carefully in the fourth pane, you can see there’s a straight, fairly square shadow that starts just at their feet and ends just far enough behind them to ensure they’re in shadow, but almost nothing else is.

      Sometimes, trying to light a scene with ‘natural’ lighting is just really weird like that.

    • 3 LolDrood
      May 15, 2011 at 23:49

      Sigh. You know, that bar spent 200,000gold to contract the best team in existence to light that entrance, SPECIFICALLY so that every one who enters it has a cool shadowy drama to their arrival, while yet maintaining a high level of functional ambient lighting in the rest of the front of the house. Because people like being able to see what they’re eating.
      It was a four year project. Children were born, and had to spend those precious and fleeting first few formulative years, that will never come again, thinking that Daddy didn’t love them because he was never around. Most of them are going to grow up to become gang members and web-cam strippers now.
      You just made the 40 best goddamn gaffers in Azeroth CRY.
      I hope you can live with that.
      You monster.

  2. 7 Ilyara
    May 16, 2011 at 01:44

    Hani looks marvellously statuesque in that last panel *wistful sigh*

    I love the fact that even when expressing resentment, Dhappy looks cute too ^_^

    A really fun page, with a great opening line.

  3. 8 Moltrazahn
    May 16, 2011 at 07:12

    I realise we’ve been over this with Te’len… but did the waitress … ehh.. “grow” alittle? or is it the classic light that plays with our eyes?

    Also, you updated her face did’nt you?

    Anywho, love her little “side story” i now promtly expect her to -somehow- end up in every tavern they get to :D

    • 9 Nhani
      May 16, 2011 at 09:45

      Aside from taking a moment to briefly add support bones around her eyes and jaw to prevent deformation after discovering the rig was ancient enough not have either… no, I haven’t touched Dhappy’s model since its first creation – she was always like that. I’m pretty sure she’s using her old texture too.

      This said, her model was also always on the chubbier side, with belly, breasts and buttocks to match. It’s part of her design.

      Still, it’s an interesting model because while it’s definitely starting to show its age in terms of how the morphs are designed and other such details, it generally turned out well enough that I’m still largely happy with it.

      • 10 Gordrake Thunderhoof
        May 16, 2011 at 17:29

        Generally, I think that it’s just the contrast between the races that make any sort of difference. Even in-game, Night Elven females tend to lean towards being more fit and agile and any large mounds are avoided for agility’s sake (a Night Elf would be harder to spot if they had the mammaries or buttocks of grapefruits). Likewise, humans are tended to lean towards the more ‘common’ male structure in the fascination of the female anatomy, such as more curves and more substance in particular areas. Add to that the fact that some (read: most NPC’s – do a head count of female NPC compared to male) end up being housewives or tavern wenches (not to take anything from our current one, mind you), and that would give a likely reason to ‘add’ to their busty natures.

        That or metal just compresses them.

        Though I admit, in WoW terms, the 3D shapes and the clothes given to them to wear are generally a version of ‘fan service’. Look at the draenei dancing lanterns and that tells you everything you need to know (or even the Blood Elves ones, bloody jailbait elves…) about how Blizzard works.

        Then again, speaking of ‘fan service’, memories come to mind of a certain lucky squirrel from ages ago…

        • 11 Gordrake Thunderhoof
          May 16, 2011 at 17:33

          On an OOC note, I had to fight with Firefox three times to get that post in order, so I was lucky to only get off with one typo: *mounds, not mounts.

        • 13 GRYFFYN
          May 21, 2011 at 18:20

          I have to wonder if the Tavern Girls go to the Enchanter for an “enhancement”.

          +25 to…er….never mind.

    • 14 LolDrood
      May 17, 2011 at 03:07

      Really? REALLY?? -_-
      Okay, you might as well just admit it, Nhani; we’re on to you.
      You increase the bust size of all your female models by half a millimeter every page, hoping we don’t notice.
      By the end of Chapter 10, they’re all going to look like some of the more comically over-endowed female ‘protagonists’ in hentai mangas. Areen will be a talking headband behind two metal beachballs.

      God, I -wish- human faces looked that good. Or were 1/8th as expressive. Or had any expression range at all. Loving me some panel six. :D
      Personally, I’d much rather Blizz spend their time rebuilding and modernizing their models, then wasting it on more eye-gougingly bad tier sets.
      (Am I the only person who stopped raiding because the gear got so bad looking?)
      The BtT art perfectly demonstrates how this could be done, while still maintaining the stylized appearance that WoW is known for.
      Also, height sliders, plz.

      I dunno, for the most part WoW has been pretty modest in their clothing options of females.
      The operative word being “most”.
      We don’t need to name names. They know who they are.
      And the models are certainly MUCH less sexualized then many other games. For the most part, you don’t seem them slinking their way across the world in thongs and 4″ heels.
      For the most part.
      Dragons, I’m looking at you. With my angry face. Put on some effing pants.

      Yay, glad peeps enjoyed above comment. :D And I thank you for encouraging me to further abuse the open commenting system.
      Unrelated but awesome link:

      • 15 Ilyara
        May 17, 2011 at 03:35

        “Dragons, I’m looking at you. With my angry face. Put on some effing pants.”


        <3 <3 <3

      • 16 Nhani
        May 17, 2011 at 10:02

        Bah, dragons. Dragons exist to be destroyed, and destroyed they shall be! – if not by this generation, then by some future. By what right does this forgotten future seek to deny us our birthright? None, I say! Let us slay what is ours, skin and craft our fill.
        (though I more often played University or Peacekeepers.. ah well)

        Pony Vegas reminds me of one mod once I saw for Elder Scrolls: Oblivion which remains the most disappointing mod I’ve ever come across. Its title promised me a Ridable Unicron, but the screenshots showed it was only some silly horse with a horn. I was looking forward to my chaos bringer mount ;((


        (Am I the only person who stopped raiding because the gear got so bad looking?)

        No; Considering Cataclysm also made raiding harder and started about the same time that I got stuck with 3G as my only means to connect to the internet, I promptly decided I wasn’t inclined to put in more effort just so I could get some horrendous-looking gear.

        It’s like holding a competition where the winner gets to wear a clown outfit and a dunce cap to work while everyone else can wear ordinary clothes.

        • 17 Nirene Feathersong
          May 31, 2011 at 20:36

          I still hold on to my opinion that all warlock sets to this date has been the best looking sets out of all class sets in the game, especially on undead males – excluded the old t3 model ofc, which is a good thing they re-coloured and brought back in the WotLK expansion to make up for their silly colouring mistake.

      • 18 Moltrazahn
        May 18, 2011 at 06:50

        Speaking of dragons-“appeal” … what does that say about Sylvanis Windrunner?… I mean, she obviously got inspired, and i dont blame a girl for trying to get a date! I really dont, and when she is undead.. well, who can blame her! but she atleast have the decentcy for wearing pants underneath the skimpy-plate (maybe to cover up necrosis or godknows)… she is however not the nicest person, so guess she needs to flash em now and then, considering her poor-negotiation skills… I mean, look at her trying to get a dog the other day… totally blew up in her face, tsk tsk, oh sylvanis, your not blind to your appeal, but i think all thong-only fan-art has gotten to you over the years…. on the… ehh bright side, i guess.. your making many more people… ehh… necrophile?… which is… ehh… uhm… yeah you know… ill just stop now, not sure why i went there…

    • 19 Nirene Feathersong
      May 31, 2011 at 20:23

      I was just about to point out her facial structure – that looks awkwardly new to me, or I’ve just been overlooking it in her previous pages.

      Either way, it looks incredibly unique, unlike the usual round faces of the in-game models.

  4. 20 Jorges
    May 16, 2011 at 17:49

    Dhappy’s model and all the others look awesome. I wish the game would look like this. Great work with the shadows there, the eyes look amazing (again, wishing that they looked like this in game). Looking forward for the next page! :D

  5. 21 Bully
    May 17, 2011 at 16:24

    I love the excuse for the buildings.
    we all know the guys at blizzard try not to work all that hard :P

  6. May 17, 2011 at 21:19

    Am I the only one starting to feel sorry for Hani? She’s had what, two words the last few pages? I’m hoping after som rest and food she’ll be feeling more fit for fight again.

    • 23 Foggy
      May 18, 2011 at 04:44

      No, you’re not the only one.
      Since they returned from the DM, after her long sleep there is something weird about her.
      And i still try to be patient. High tense around her, like a cat before the leap.
      Or maybe like a volcano days befor erupting. Seems the missing trigger is not met yet.

      • 24 Telaani
        May 22, 2011 at 02:27

        Likely she’s still quietly pondering the ‘vision’ (or call it what you like) she had passed out in the cart.

  7. October 6, 2011 at 01:51

    All the character comments and nobody sees the skull spying on them from the bottom of that platter. (Panel 5, grinning and half obscured in panel 7)

  8. January 4, 2012 at 03:35

    COME SHARE THE WINNEEE.hahaha i love him!

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Beyond the Tree is based on (when not directly using) the art resources and story setting of World of Warcraft by Blizzard Entertainment.

That and all related and/or registered trademarks are the property of Blizzard Entertainment and Beyond the Tree claims no ownership of these or any affiliation with Blizzard Entertainment but hopes they'll have a sense of humour and appreciate it all the same ;)


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