#272 – “Awakening”

Thus the second half of last update, and the last part of this particular dream sequence.

I decided fairly early on (in the history of BtT) to put a fair chunk of Hani’s character journey throughout arc one inside her dreams – it lets us see parts of her that she’d otherwise never really show or tell anyone about. It does, however, also mean that we’ve just gone through four pages of first old memories, then strange dream, then almost outright nightmare.


26 Responses to “#272 – “Awakening””

  1. 1 Ilyara
    July 10, 2011 at 00:14

    Sad Dagri is breaking my heart ;__;

    /all the crais

  2. 2 Frostsaben
    July 10, 2011 at 00:33

    How come Dagri wasn’t eaten by the ghouls in Hani’s dream? Dream or not, those ghouls are all skin and bone, like they haven’t eaten for days so they won’t pass a good meal.

  3. 3 Kevin
    July 10, 2011 at 02:30

    Wow >.> anyone els here claaping un controlably, cause this story has been good from the start :P

  4. 4 Fyrina
    July 10, 2011 at 03:06

    It’s really nice to have some real character progression going on. While I’m sure things’ll be done well, I’m positive this is to me more enjoyable than seeing Duskwood quests being turned into an adventure with our good ol’ characters here, partially because I never managed to find that zone interesting (except perhaps the initial excitement way back when I started playing and it looked like this dangerous scary forest across the river <3). It had been a good while since we had some character progression going on for Hani – I would say since she was sent to Stormwind on a boat, unless I forgot some truly crucial parts since then.

    • 5 Nhani
      July 10, 2011 at 20:12

      To be fair, most of Hani’s own personal journey has been falling towards this moment since she first stepped onto the boat towards Stormwind in Rut’theran, if not even before then. It’s been a slow, gradual journey, all building towards this moment where the small, incremental pieces of progression and growth combine together and make themselves known. This is where she actually has to acknowledge all of that, and decide what to make of it, and of herself.

  5. 6 Germ
    July 10, 2011 at 05:14

    We all know how much Night Elves love their dreams

  6. 7 trrrr
    July 10, 2011 at 09:41

    It kinda feels like Nhani is posting pages more often than ever b4.(not that im complaining, quite the contrary). On a artistic note, the scars on panel 5 r very well made (if thats something u can say about scars) in size, shape (except the ones on her legs) and deepness of the wound. They r just not as many as they should b on a dead person.

    • 8 Nhani
      July 10, 2011 at 19:49

      It’s more that I’ve been able to sort of keep up with the schedule I claim to be having lately; haven’t been able to do that for months, so it’s a welcome change for the moment.

      As for the injuries, there’s only so much texture space, and there’s several regions that are host to painfully aggressive stretching which makes them unfit to use for the purpose. It’s enough that you get the idea what’s happened, without requiring days of model tweaking to try to create authentic injuries for a short scene. Besides, Hani covers quite a bit of the frame, so there’s always the possibility of a more fatal injury hidden there.

      • 9 Fokker
        July 10, 2011 at 22:25

        Wouldn’t it be easier if the wounds were simply later photoshopped on or something?

        • 10 Nhani
          July 11, 2011 at 05:39

          Only if you’re really good at photoshopping – the problem is that post render you pretty much lose all information attached to the third dimension like depth, shape, mask and advanced lighting, which means that you have to manually compensate for several, if not all of those.

          The wounds are already a composite effect of some five to seven layers on the texture alone; adding the need to manually work with shape, depth and lighting while also masking off closer objects is a little out of my league.

          • 11 ßlinkerßell
            July 11, 2011 at 06:56

            We can just say her next got broke. lol
            its not a real solution but it made me laugh on the inside for some reason.

  7. 12 JSStryker
    July 10, 2011 at 18:17

    Love your work Nhani, been following your labor of love now for 6-8 months. Please keep up the great work!

    On another note, I like to believe that Blizzard has tipped their hat to you and your great work, with the introduction of Captain Soren Moonfall at the Sanctuary of Malorne and General Taldris Moonfall at the Molten Front.

    • 13 Nhani
      July 10, 2011 at 19:56

      Those are actually the third and fourth characters given the Moonfall family name in Cataclysm so far; that said, none of the four look anything like my Moonfall, nor make any sort of suggestion towards being any kind of homage or otherwise reference, so I find it far more likely that someone at Blizzard suddenly realized it made for a good combination of words, grew fond of it as a name and then decided to keep using it.

      • 14 Fyrina
        July 11, 2011 at 03:41

        I would think so. Beyond the Tree is too good a story for Blizzard to acknowledge it, considering they only care about “SOUNDS AWESOME, THROW IT IN!” nowadays (and HOW was the Thrall questline even awesome? I could write loads of paragraphs on everything so horribly wrong with it).

  8. 15 Julie
    July 11, 2011 at 08:03

    I have a bit of a silly question, Nhani – what color is Night elf blood? On Raene here it looks blue-ish, but many RP-ers on my server are split on the issue – some say it’s red, and others say it’s purple. Having never played the RTS games, I’m not sure myself.

    • 16 Nhani
      July 11, 2011 at 09:00

      To my knowledge, WarCraft III had it a rather dark shade of purple while World of WarCraft tends to just default to the standard red blood effects. (Compare to Orcs having black blood in the WarCraft III intro cinematic, a very dark red in the actual game and then defaulting to standard red in World of WarCraft)

      I tend to use a somewhat blueish dark purple for Night elves myself as I’ve found it both distinct and fairly easy to get to look like actual injuries. Funny thing is, though – it seems most of the times I show Night elven blood we’re also in a situation that involves some degree of coloured lighting. This scene has a subtly blue skylight for example (to emphasise night) which makes it look more blue by nature of how colour works. In direct contrast to that, when Hani got shot in the shoulder a whole lot of pages ago, the gun provided a very brightly orange muzzle flash which overexposed the red component and made some people wonder what was up with the colour inconsistency.

      • 17 Telaani
        July 11, 2011 at 11:01

        Sadly, with the way blood effects are tied to weapon effects and not the targets themselves pretty much everything from a human and a nightelf to a robot or an elemental seems to have red blood O.o. Always found that a little funny.

  9. July 11, 2011 at 09:55

    I said it once and i’ll say it again.
    I REALLY like the fang teeth your night elves have. They’re supposed to be Amazons, not bouncing cheerleaders.

  10. 25 Gordrake Thunderhoof
    July 12, 2011 at 16:48

    Oh wow…considering how you’ve developed all the characters so far, this scene is actually very emotional. I feel for Hani seeing all this, even if a dream sequence. And Dagri there just curling up…

    It’s times like this you just know you got a good script writer and visionary at work here. Amazing work.

  11. 26 Moltrazahn
    July 14, 2011 at 14:14

    :<… I wunnah hug the wolfie nau.

    Also, mindf""king with Hani, poor elf must be confused

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Beyond the Tree is based on (when not directly using) the art resources and story setting of World of Warcraft by Blizzard Entertainment.

That and all related and/or registered trademarks are the property of Blizzard Entertainment and Beyond the Tree claims no ownership of these or any affiliation with Blizzard Entertainment but hopes they'll have a sense of humour and appreciate it all the same ;)


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